![]() Mods are created by the community and as such we are not able to ensure that they are always up to date and compatible, they are used at your own risk. It should work fine now (but with no mods) and you can then add mods one by one to see which one is broken or wait for the creators to update them all. ![]() (first move the /saves/ folder elsewhere to keep your save games) \AppData\Local\Colossal Order\Cities_Skylines \Users\\Documents\Colossal Order\Cities_Skylines \Steam\steamapps\common\Cities_Skylines\ Manually delete all these files and folders, if still there: Remove the game from Steam (delete local content) If this doesn't solve it a complete re-installation may be needed (and is highly recommended): Delete the Addons folders from the above locations You may need to try this multiple times in order to. Then try the following workaround: Log out of your App Store account. Go to %LOCALAPPDATA%\Colossal Order\Cities_Skylines (PC), /Users//Library/Application Support/Colossal Order/Cities_Skylines (Mac), /home//.local/share/Colossal Order/Cities_Skylines (Linux) Make sure you have at least 8GB of available storage and are connected to a stable wifi connection. IMPORTANT! Backup the Addons folder to your desktop if you don't want to have to re-download them all again once updated! Open your installation directory and remove the Addons folder (right click game in Steam > Properties > Browse Local Files). Open the Content Manager and unsubscribe to all your mods If this works one (or more) of your mods is the problem and you need to identify which one Add the following launch options: -disableMods -noWorkshop (Read the Steam Knowledge Base article on how to do this here: ) In the meantime you can run newer cities with no mods, or only mods that have been updated since the most recent patch.īefore you start removing mods please try the following to confirm that they are the cause: The solution is to disable your mods and wait for the creators of the mods to update them. but then they load in the game as their correct civ from the restore). I assume this won't work if you do anything during your turn to desynch the saved game, however I haven't played around with it enough to discover if that affects players rejoining the game.With the release of each major patch to this game most mods become outdated and this means your existing saved games may not work. (this worked for my game, but I haven't been able to confirm wether it will or won't reliably do this) They autopopulate into the civilizations they were previously playing. Once you are in game, Shift Tab to your steam menu. ![]() As the host, you have to load your saved game. WORKAROUND FOR LOADING A PRIVATE MULTIPLAYER SAVED GAME IN CIV 6 DISCOVERED (yes, process is busted af): I messed around a bit and discovered a workaround The game just sits there and waits for them to click READY even though they aren't even in the lobby. To re-invite players to a Private match, you cannot invite from the lobby presently. It works like this in Public games, but is busted af and does not work in Private games. As host, what makes sense is to click the LOAD GAME button in the multiplayer lobby and invite players back into a saved game. ![]() So you and your friends decided to take a break from your Multiplayer Civ 6 game, so you saved it, and are trying to resume play.
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